Scenes, photos and outfits: the Image Studio
Make your avatar's scenes, photos and outfits in the Image Studio: describe what you want, get options, edit the one you like in plain words, and save it.
What scenes are for
Scenes are the still shots your videos are built from. Every shot that starts a new setting needs one: the penthouse at dusk, the trading desk at night, the yacht deck. You save the looks you want to a library on the avatar page, and the Shots step of the video wizard picks from that library. For how scenes become a video, that page shows both shot types side by side.
Scenes and videos are part of your paid plan. On the trial you will see “Upgrade to a paid plan to create scenes and videos.” when you try to generate one; the trial builds the avatar itself.
Open the Image Studio
- Open the avatar from Avatars.
- Open Scenes or Photos and click Generate scene or Generate photo (or the dashed tile at the start of the grid).
- The studio opens with an empty conversation, a heading (“What should Sarah’s next scene look like?”) and a few ideas that fit the avatar’s niche. Each visit starts a new conversation; the pictures you saved stay in the library.
Describe what you want
- Type the setting in the box, for example “Home office at night, six ultrawide monitors, the glow of red and green tickers on the face”. Location, time of day, light and one or two props work best. Click an idea to fill the box with it.
- Before sending, pick with the pills under the box:
- Options: one to four pictures per ask.
- Outfit: Auto lets the words decide the clothes; pick one of the avatar’s saved outfits and every option wears it, whatever the text says.
- Format: Scene (vertical, for videos) or Photo (a portrait for posts and thumbnails). The heading and the box’s hint follow it.
- The image model.
- Send. The studio reads your message first; if it is too thin to spend a credit on, it asks you one short question instead, for free.
Add references
Click + to attach up to six pictures: Upload From Device, or one from the avatar’s library. Drop or paste images on the box too. The options then follow your references (a pose, a place, a look) with the avatar’s face kept. Remove one with × before sending.
Edit the one you like
Click an option: the box shows “Editing option 2 · Returns 1 updated image”. Describe the change (“warmer light, hair down, frame tighter”) and send. You get one updated picture of that option, with the same face and the rest of the picture kept, for one credit. Keep describing changes until it is right. Try again under a reply runs the same ask again.
Save
Pick an option and click Save to Sarah’s library. The bar reads “Saved to Sarah’s scenes · View”: View opens the tab with the new picture first, marked New. Undo takes a save back. Pictures you generated but did not save wait under Unsorted renders on the Scenes and Photos tabs, so a render you paid for is never lost.
Outfits
A new avatar starts with one outfit: the clothes it wears in its own picture, laid out on a white page and saved as Original outfit on the Outfits tab, labelled From your avatar. It is made in the background right after you save the avatar, it shows up within a minute or two, and it costs nothing extra: the same six credits that buy the Reference Pack at save buy this outfit too. When the picture only shows the face or the top, the parts you can’t see (bottoms, shoes) are a best guess that matches what is visible. If the clothes can’t be read from the picture, the outfit is styled to fit the avatar’s description instead. If you were out of credits when you saved, the Reference Pack is skipped and so is this outfit; design one from Add outfit when your credits are back. You can delete it like any other outfit; it is made once and does not come back.
Open the Outfits tab and click Add outfit. The outfit wizard opens with outfit ideas. Describe the clothes, for example “white linen shirt, beige chinos, brown loafers”, or “shirtless, only black jeans and white sneakers”. Each option is the outfit alone, laid out on a white page: every garment you named, nothing you left out, no person. You get two options by default, two different takes on the same outfit. Pick one and click Save to Sarah’s outfits; it appears first in the Outfits tab. Then use it from the Outfit pill when you generate a scene or photo.
To change an outfit you already have, click the Current outfit chip in the outfit composer. It attaches the avatar’s current outfit (the Original outfit, or the first one in your list if that one was deleted) as the base, and its picture shows on the chip. Your words then become notes on it, for example “same look, swap the jeans for black shorts”. Click the X on the chip to detach it and design from scratch.
Your own pictures
Already have a picture? Bring it in as it is, with no generation and no credits. A file can be png, jpg, jpeg, webp or heic, up to 25 MB, or paste an image link.
- Scenes and Photos tabs. On the avatar page, open Scenes or Photos and click Upload next to Generate. Drag pictures in, browse for them, or paste a link. The Add Your Own tile on the About tab opens the same window.
- The face rule. A scene is the first frame of a video shot, so it has to star your avatar. Every scene you upload is checked. A picture with your avatar in it, or with no face at all (a background), is saved as a scene. A picture that shows another person is saved as a photo instead, with the note “Saved as a photo instead, the face did not match Sarah.” and a Put Sarah in it button. That button opens the Image Studio with your upload as a reference, so you can make the same picture with your avatar at the normal credit cost.
- Image Studio. In the + menu, Save a picture as is saves your pictures straight to the avatar’s scenes or photos.
- Video wizard. When you pick a scene for a shot, the Upload your own tile adds your picture and puts it on that shot. The face rule applies here too.
- Carousels. On a slide, under Slide image, click Replace image to use your own picture or one of the avatar’s scenes or photos. It is free.
The Reference Pack
Saving an avatar builds a Reference Pack: six angles of the chosen face that keep the likeness stable in every scene and video. The six are the front, the left and right side profiles, the back of the head, a face close-up and a full body. The front is made first and every other angle is drawn from it, so the whole pack keeps the same hairstyle and the same outfit. The full body is the one exception: it shows the avatar in plain, fitted sportswear so the build, arms and legs are clearly visible.
You can see the pack on the avatar page under Reference Pack, and regenerate a single angle with Regenerate this angle, for one credit per image. An angle that fails is not charged. Every angle other than the front needs the front image, so generate the front first. For an imported face, the pack is built from your photo plus any extra references you added.
Avatars made before the face close-up existed still show their Close-Up of Eyes angle. To move one to the new pack, click Refresh Face & Body on the Reference Pack tab: it redraws the face close-up and the full body from the front image, then removes the old Close-Up of Eyes angle, so the pack is back to six angles. It costs one credit per image, two credits in all.
Change the profile picture
On the avatar page, click the face and choose Change profile picture. Add a note describing the change and click Regenerate. The new face shows as a preview first; nothing changes until you click Save this face.
Already saved the picture you want? Open the Photos tab, hover the card and click the star, Set as main image. That picture becomes the avatar’s main picture everywhere it shows (the avatar header, the avatar list card and the video page), the star on the current main picture is filled and reads Main image, and the picture you replaced stays in your library.
When a scene does not look right
- The face drifted: add more references of the same person (avatar page, Reference Pack) and try again.
- The setting is wrong: click the option and describe the change instead of starting over. It costs one credit and keeps the parts that worked.
- The generation failed or timed out: see Face or scene generation failed or timed out.